Genre - Psychological
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Japan, 1995. After graduating from high school, Ito Kaiji moves to Tokyo to get a job, but he fails to find steady employment because the country is mired in its first recession since World War II. Depressed, he festers in his apartment, biding the time with cheap pranks, gambles, liquor and cigarettes. Kaiji is always thinking about money and his perpetual poverty frequently brings him to tears. Kaiji's unrelenting misery continues for two years until he is paid an unexpected visit from a man named Endo, who wants to collect an outstanding debt owed to him in Kaiji's name. Endo gives Kaiji two options - either spend ten years to repay this outstanding debt, or board the gambling ship Espoir ("hope" in French) for one night to clear the debt. Using a con, Endo pressures Kaiji into accepting the deal, believing he will never come back from the voyage. The Kaiji series is divided into four parts: 1. Tobaku Mokushiroku Kaiji 2. Tobaku Hakairoku Kaiji 3. Tobaku Datenroku Kaiji 4. Tobaku Mokushiroku Kaiji: Kazuyahen Note: This manga officially ends at 13 volumes. Scanlated volumes 14-26 begins as volumes 1-13 in part 2 of the Kaiji series, Tobaku Hakairoku Kaiji.
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From an overlooked story went down in a little rustic town comes a notice to not think back when it's nightfall. In the event that you do, you may spy Komachi, a youthful, doll-like young lady wearing a ringer enhanced kimono holding up to lead you through an entryway that exists in a split between the world's measurements. She attracts you to an extremely extraordinary old fashioned shop, Kaijidou, where "Starting points," the recollections or sentiments that dwell inside antiquated items, are purchased.
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The creator of BTOOOM and Otogi Matsuri's iconic Kaijū manga! Join JSDF officers Sakimori Konoe and Yamato Yoshikazu as they battle strange monsters that prey on humans and infest the tumultuous, contested seas of the East Asian Sea!
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Hyakkaou Private Academy. An institution for the privileged with a very peculiar curriculum. You see, when you're the sons and daughters of the wealthiest of the wealthy, it's not athletic prowess or book smarts that keep you ahead. It's reading your opponent, the art of the deal. What better way to hone those skills than with a rigorous curriculum of gambling? At Hyakkaou Private Academy, the winners live like kings, and the losers are put through the wringer. But when Yumeko Jabami enrolls, she's gonna teach these kids what a high roller really looks like!
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A year before Yumeko Jabami graced the hallowed halls of Hyakkou Private Academy, Mary Saotome got her own start at the gambling-addicted school. Can this normal girl achieve her own rags-to-riches story through wits and luck? Find out in this prequel to the mega-popular Kakegurui!
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Fuuto Detective is a manga adaptation and sequel of the 2009 series Kamen Rider W which will be published in Weekly Big Comic Spirits. Written by Riku Sanjo (W, Fourze, Drive) and drawn by Masaki Sato. The Dopants in this manga are designed by Katsuya Terada and supervised by Hideaki Tsukada.
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From huamulan03.blogspot.com: 3 January 2011. ER doctor Matsuoka Tsuyoshi examines a patient presenting influenza symptoms. The next day, the patient dies from multiple-organ failure, followed by others who had shown the same symptoms. As the death toll rises, even the high-tech Japanese are at a loss over how to check the further spread of the deadly virus
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Adaptation of the Psycho-Pass anime. In the near future, it is possible to instantaneously measure a person's mental state, personality, and the probability that a person will commit crimes with technology called the Dominator. Just thinking about a crime can make you guilty, and in this world there is no mercy for criminals. Detectives work in pairs -one Enforcer and one Inspector- with Enforcers delivering lethal justice, and Inspectors making sure their partners don't take things too far. The story follows an Enforcer Shinya K?gami, who must solve and manage crimes in this dark future.
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Follows new recruits in the army of Japan, in a war torn future. An eccentric girl, a pacifistic guy, an advanced suit of armor impervious to all weapons figure in a story about war, violence, and militaristic subservience.
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Left to himself at an early age in the slummiest parts of today’s Japan, Kiichi learns how to survive on his own. As a teenager, how can he adapt to a society whose rules he rejects? Unless he creates his own rules… Kiichi, a raw icon of strength and integrity, stands alone against the world’s injustice and becomes an unforgettable character.
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There once was an ayakashi called Karma who challenged his victims to a battle of wits. If the subject succeeded, the ayakashi would grant them one wish, but if they lost, he would devour their soul. At the same time, there was a young monk called Hanasaku Ikkyuu, who was famed for his cleverness. He used to eagerly sharpen his mind, solving challenging riddles sent to him, until his mother fell ill. When he found that his cleverness was of no use in helping her, he gave it up. Karma seeks out Ikkyuu, eager to best him in a battle of wits and consume his soul. One day, Ikkyuu rescued a young beggar boy, only to see him fall ill with a mysterious illness. That same day, Karma finally finds Ikkyuu and offers him his dangerous bargain. Thanks to Karma, will Ikkyuu finally have a way to use his cleverness to help the people around him?
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In the city where the desires storm, the murder game with a prize of 100 million has begun
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Plagued by visions of a psychopath after a slaughter in a busy street in downtown Ikebukuro, Madoka must question her own sanity as to whether what she is seeing is actually happening.














